Mike and Chris are joined by Tobias Sjögren and Martin Ericsson of White Wolf Entertainment to discuss the past two years of growth for the World of Darkness and Chronicles of Darkness. The White Wolf discusses ideas for the future, immorality in Vampire: the Masquerade, violence in Werewolf: the Apocalypse, and belief and cosmology in Mage: the Ascension. The interview finishes up with a discussion of how to respect the uniqueness of the Chronicles of Darkness, particularly Vampire: the Requiem, hints at the future of Exalted, and even leaves some tantalizing remarks about Big Eyes, Small Mouth, and Silver Age Sentinels. Thank you to all the listeners who submitted questions!
Once more from the darkest bowels of GenCon, Chigg, Man of Mystery, brings us the latest about White Wolf Entertainment, how they are working with licensees, and a big announcement about Vampire the Masquerade 5th Ed.
Warning. Microphone feedback in places.
At great personal risk, Chigg has smuggled out a recording of this year's "What's Up With Onyx Path's Handling of The White Wolf Intellectual Properties."
Jests aside, special thanks to Onyx Path for allowing us to record this panel, which contains concise imformation on Onyx Path's current plans for World of Darkness, Chronicles of Darkness, and Exalted! In particular we get some juicy details on Hunter: the Vigil 2nd Edition, the future of Vampire: the Masquerade sourcebooks, and the upcoming Contagion Chronicle crossover book.
And yes, there are actually trains running above the panel's conference room...
Mike, Chris, and Chigg explore one of the most hotly demanded updates ever - Changeling: the Dreaming 20th Anniversary Edition. According to Chigg, it's the best Changeling book ever. Following that, Mike introduces Canuck the Crow in the secret frequency, and Chris reviews Secrets of the Covenants for Vampire: the Requiem.
Chris sits down with Onyx Path Publishing writer and developer, Dave Brookshaw, as they take a breather from walking about UK Games Expo and chat all about Chronicles of Darkness, Mage the Awakening, and we also get exciting information about Deviant the Renegades.
Chris has been hard at work, piecing together the narrative of World of Darkness: Berlin's Enlightenment in Blood LARP through a series of interviews. First, we discover the machinations of Brendon's Tremere rebels. Then, we get's the full story of Integral Solutions Inc. through Tim's Glass Walker Theurge. And then finally, we unveil the true source of that evening's chaos - Ian and his Redcap buddies. It's a compeling tale and our final World of Darkness Berlin coverage. Enjoy!
Mike and Chris have recorded their World of Darkness Berlin lecture on translating cool concepts from the Chronicles of Darkness settings to the World of Darkness. In particular they discuss Vampire, Werewolf, and Mage, but a little Wraith and the God Machine leak in as well.
Mike is joined by Natali, Vladimir, and Anton to discuss World of Darkness gaming in Ukraine and beyond. The crew explores their own fan community on VK, swap stories about why they like White Wolf games, and recommend a few of their favorite books.
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Mike and Chris are in Berlin for the penultimate World of Darkness Fan Festival. They talk about their experience with Enlightenment in Blood, a live action game on the streets of Berlin filled with confounded mortals, blood thirsty Redcaps, salty werewolves, and a whole slew of vampires. Finally, the two hosts finish off with a secret frequency exploring the alchemist Johann Kunckel and his peacock island.
Mike, Chris, Chigg, and Matt strive through an epic four segment show, bringing you news, reviews, and even a little insight. First, Mike and Chigg explore the concept of Love Beyond Death. Then Chris reviews the Demon Storyteller's Guide for Demon: the Descent. Mike also presents the Bunyip in a very special secret frequency. And finally, Matt dares the unknown to bring us the penultimate analysis of Night Horrors: Conquring Heroes.