
Horror roleplaying writers discuss their favorite RPGs, with a focus on Vampire the Masquerade, Chronicles of Darkness, and Warhammer, and introduce real world spookiness with the Secret Frequency.
Horror roleplaying writers discuss their favorite RPGs, with a focus on Vampire the Masquerade, Chronicles of Darkness, and Warhammer, and introduce real world spookiness with the Secret Frequency.
Episodes

4 days ago
4 days ago
Kenneth Hite moderates this panel with Crystal Mazur, Rick Meints, and Chris Spivey. We talk about how to introduce weirdness and horror into game settings. We talk about how to game design weird and examples of what that looks like for different RPGs.

Monday Feb 02, 2026
#295 Realm of Fire - Of Warmachines and Men
Monday Feb 02, 2026
Monday Feb 02, 2026

Chris is joined by Mike
In this episode, they discuss;
Warmachine, 40k, Warlord Games more.
Music by Muzaproduction from Pixabay

Friday Jan 30, 2026
#294 Gamehole 2025 Investigation and Mystery in RPGs Live Panel
Friday Jan 30, 2026
Friday Jan 30, 2026
Kenneth Hite moderates this panel with Crystal Mazur, Rick Meints, and Elisa Teague. We talk about how to approach investigations and mysteries within an RPG and how to keep it focused in those areas so as not to wander into horror. We talk about our favorite ways to put some urgency on players to keep the plot moving forward, and how not to completely stall progress.

Friday Jan 23, 2026
#293 Gamehole 2025 Running Games for Kids Live Panel
Friday Jan 23, 2026
Friday Jan 23, 2026
Crystal moderates this panel with guests Teos Abadia, Sarah Babe, Jefferson Dunlap, and Nancy Hutchins. We talk about what we do to help kids learn game systems, stay focused at the table, and how to introduce complex rules in simple ways. Each panelist brings a different approach, so everyone is sure to find something informative.

Friday Jan 16, 2026
#292 GenCon Recap
Friday Jan 16, 2026
Friday Jan 16, 2026
Chigg and Crystal recap their GenCon experience. We talk about the panels we hosted, games we played, events we attended, and our thoughts on all of it.

Friday Jan 09, 2026
#291 GenCon 2025 Soundtrack of Horror Live Panel
Friday Jan 09, 2026
Friday Jan 09, 2026
Crystal is joined by special guests Sarah Kennedy, Jason Peercy, Meg Jaffe, and Sean Jaffe as we talk through why horror music is so evocative. We get into some music theory behind it, examples of horror music and composers to follow, and try to make sure the audience understands what we are saying.

Friday Jan 02, 2026
#290 GenCon 2025 Historic Horror Live Panel
Friday Jan 02, 2026
Friday Jan 02, 2026
Crystal and Chigg are joined by special guests BW Holland and Noxwieller Burf (Westley) to talk about the historic horror genre. We discuss Victorian-era vampires, Cthulhu, and many other historical settings and inspirations. As always, our panels with BW and Nox are always intriguing and engaging.

Friday Dec 26, 2025
#289 GenCon 2025 Live Cyber Horror
Friday Dec 26, 2025
Friday Dec 26, 2025
Crystal and Chigg host a live panel at the illustrious GenCon! We talk about cyber horror and what that looks like with different subgenres. Our audience asked many outstanding questions about the genre, including what we thought it would look like and how we would approach it from a writing and GM standpoint.

Friday Dec 19, 2025
#288 Gamehole 2024 World building in Horror Live Panel
Friday Dec 19, 2025
Friday Dec 19, 2025
Crystal moderates a world-building in Horror panel at Gamehole Con 2024. Special guests include Jess Geyer, Rick Heinz, Jason Keech, and Matthew Orr, all writers in the area of horror. We talk about safety tools, how horror affects our storytelling, and how to approach horror with different types of players.

Friday Dec 12, 2025
#287 GenCon 2024 Gothic Horror Live Panel
Friday Dec 12, 2025
Friday Dec 12, 2025
Chigg, Mike, and Crystal are joined by guest panelists B.W. Holland, Rick Heinz, and Westley (Noxwieler) Berf to talk about the gothic horror genre and why we all love it. We also celebrate B.W. Holland's ENnie win the night before. We discuss different aspects of the genre, games we love that fit into it, and what we do to help enhance gameplay within the genre.

