The Pirates Before Christmas
Mike, Chris, and James dive into a host of secret frequency tales about Ghost Ships, followed by a review of Book of the Deceived, for Mummy the Curse, and finishing up with a bonus segment as Chris and James talk about Kingdom Death: Monster
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Mike, Chris, and Matt discuss the newest upcoming World of Darkness books announced at Gencon. Tonight's secret frequency discusses the conspiracy theory of Chemtrails.
Real Talk Time: We discuss the ongoing changes to Beast: the Primordial this episode. It's a controversial topic that we attempt to discuss in a balanced manner, but due to time limitations on this already monstrous episode we are unable to cover every aspect of the debate. We encourage listeners to check out the updated Beast material HERE to draw their own conclusions.
Mike, Chris, and Matt take an epic three hour journey into the World of Darkness. Mike presents some of the sample signature characters from Hunter: Wayward, followed by Chris's secret frequency on the Spaceship Graveyard. Matt leads a discussion of the new Werewolf: the Forsaken Second Edition and then all three contribute to a discussion of the controversial new game Beast: the Primordial, now on kickstarter.
Mike and Chigg discuss the classic Vampire prop book Revelations of the Dark Mother.
Mage Across Russia
Mike, Chris, and Chigg are joined by Darker Days Radio Werewolf Correspondent, Matt!
Mike and Matt tackle the early Werewolf sourcebook Rage Across Russia, redeeming the problematic book with some enigmatic assistance from Chigg. Following that, Mike presents a secret frequency on the slavic holy text, The Book of Veles. For the New World of Darkness, Chris discusses what we've learned so far about Mage: the Awakening 2nd Edition. Finally, the crew answers a few mailbag questions.
This episode has poor audio quality because Skype is terrible. We are working to resolve this next episode.
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A Solstice in Hell
Mike, Chris, and Chigg discuss the Wraith 20th Kickstarter and what it portends for Changeling 20th. Following that, Chris presents a secret frequency on Jack Frost. Finally, Chris and Mike discuss Flowers of Hell, the players guide for Demon: the Descent.
This episode was released a tad late due to internet issues.
Darker Days in the Old World
Mike, Chris, and Chigg are joined by Brice, and delve into the Warhammer World. The history of the Warhammer World is examined, looking at many of the key events that shape the iconic setting, and make it ripe for roleplay games. Expect tangents into specific games like Mordheim, Dreadfleet, and others, plus discussion about why the Warhammer World merges high fantasy with gritty low fantasy.
Mike, Chris, and Chigg are joined by Onyx Path editor, Growling Door Games owner, and all around game design legend Michelle Lyons-McFarland! Michelle shares some great anecdotes about her time at FASA Inc., discusses Splintered City: Seattle, and provides a few hints about the Promethean 2nd Edition playtest. Mike presents a secret frequency on Rudolph Fentz, a man who died and should never have existed. Michelle finishes off the episode with a discussion of Chill 3rd Edition, a classic horror roleplaying game that will soon be available again.
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Chris is joined by Mike and James, as Chris runs a one-shot using the New World of Darkness God Machine Chronicles rule set.
Chris is joined by Pete, and together they take an in depth look at the renowned SciFi space opera, Fading Suns. They cover topics such as the setting itself, the game mechanics, and also quickly review the host of player options in the game plus give their own opinions on the game. If you like World of Darkness game and want a SciFi game with the same sort of feel, this one is perhaps worth a shot.
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Chris's Fading Sun's Chronicle: Hyperion Dusk
Intro music by arhipco - used under Creative Commons License. Outro music by Bass Tandem - used under Creative Commons License.